Design and Technology

DESIGN & TECHNOLOGY at Charlestown

The Charlestown Design & Technology curriculum has been built by combining National Curriculum expectations and our personalised school curriculum.

The Charlestown Curriculum is held together by six ‘Golden Threads’ which unite the whole school with their learning. 

Identity

Food Glorious Food

Communication

Explorers

Structures & Settlements

Changes

 

Our learning threads make learning progression meaningful as our children can see how knowledge and understanding builds up over time.

At Charlestown, we aim to provide opportunities for pupils to gain the relevant knowledge, understanding and life skills needed to prepare them for today’s ‘design and make’ world in which we all work and live. We provide our pupils with the opportunity to use their creativity and imagination to design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They will be given opportunities to develop and combine their learning in Design and Technology with knowledge and skills from other subjects, particularly Maths, Science, Computing, Engineering and Art. The children are given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become innovators and risk-takers.

Each unit of work is built around the process of:

  • Researching the need
  • Designing the product to meet the need
  • Making
  • Evaluating

Within each topic, concepts are woven to allow children to make connections between their learning. Design and Technology key concepts are returned to throughout the Year Groups to ensure children have a clear understanding of them, gain a mastery of skills and enabling them to be held within their long-term memory.






Concept

Why study this concept?

Design

A plan or drawing is produced to show the look and function or workings of a building, garment, or other object before it is made.

Nutrition

The nourishment or energy that is obtained from food consumed or the process of consuming the proper amount of nourishment and energy. An example of nutrition is the nutrients found in fruits and vegetables. An example of nutrition is eating a healthy diet.

Technology

Technology is science or knowledge put into practical use to solve problems or invent useful tools.

Data

Data is "known facts". It especially refers to numbers, but can also mean words, sounds, and images too. Originally, data is the plural of the Latin word datum which means "give".

Evaluate

To evaluate is the act or the result of evaluating a situation that requires careful consideration to determine the value, nature, character, or quality of something.

Functionality

The quality or state of being functional. A design that is admired both for its beauty and for its functionality: the set of functions or capabilities associated with something.

Innovation

The process of making (something) new or doing something in a new way. Innovation also has to include the concept of improvement; to innovate  is not just to do something differently, but to do or make something better.

 

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